Linux for Hank : The Linux Book for Kids

My new book, “Linux for Hank” is now available.

Page_01It is a kids book.  All about Linux.

It is completely, 100% appropriate to read to your son or daughter — no matter the age.  That’s what it was meant for.  (Though, to be honest, I find it rather fun to read myself.)

It costs $2.  Has no DRM.  And manages to work in rhymes for “Linux from Scratch” and “Gentoo”.  Which might make it the most important kids book ever written.

You can also pick it up as a bundle with my, far less appropriate for children, book “Linux is Bad***“.

One book for the kid.  One book for Daddy.

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“Linux is Badass” : The Text Adventure

Linux is Badass“, the bestselling book (how crazy is that?), included a “Choose Your Own Adventure” story at the end.

LiBTheGameThat adventure has now been made into an old-school text adventure game that can be played with any Z-Machine interpreter (such as Frotz) on any platform (including Linux desktops and Android phones).

If you’ve already purchased a copy of the book from my website, you can re-download it for free (using the instructions in the original email you received after purchasing) and get the game.  Because I like you.  And you are pretty.

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June Open Source Wrap-Up — with hard numbers.

With June now behind us, it’s time to look over how things went during the first full month of everything here being Open Source.

The short, short version: Things went pretty awesomely, with a few areas to work on improving during July.

First off – The donation numbers.

During the June time-frame we brought in $2,652 in donations.  I have a few thoughts on this number:

  1. This is pretty amazing.  We, as a community, pulled together $2,652 to fund Open Source software (and comics/artwork).
  2. This is made even more amazing by the fact that we had relatively little press attention during June (this was somewhat on purpose to give us a baseline of donation numbers — what can reasonably be expected without major spikes in media attention).
  3. Despite that, it does fall quite a bit short of the $5k goal.  So there is work to do in July to improve those numbers.

Because transparency is good, here is a break-down of donations day-by-day.


You’ll notice that donations were pretty steady and consistent during the first roughly 1/3 of the time-frame.  Then things dropped off a fair bit there in the middle.  Then there was a nice spike near the end.

I have a few observations worth noting:

  1. Donations tend to be a bit erratic, day-to-day.  Which was expected (and doesn’t really need to change).
  2. Donations tend to spike 2 to 3 days after a new release of software.
  3. Donations tend to spike immediately after posting a video on my YouTube channel.
  4. People seemed to like the donation perks.  But most donations were straight-up donations with no requested perks.  (That surprised me a little bit.)
  5. The first half of the month was dominated by a larger number of smaller donations.  Whereas the last part of the month had far less total donations, but with larger dollar amounts.

Obviously there’s some work to do to increase those numbers during July and August… but this is an absolutely excellent start, and a good base to work from.

With the financial stuff out of the way, here’s a quick snapshot of some of what was released during June:

  1. A new app was born: Arduino-Make-inator.  (Visual Arduino programming.)
  2. Illumination Software Creator 6.0 was released with full support for Android, iOS, PyGTK, HTML5 and Flash.
  3. App-Make-inator 13.06 was released with a new visual style, animations and a bunch of other goodies.
  4. The official G+ community was created.
  5. The LunduNUX Linux Distro made its debut.
  6. The LunDOS FreeDOS Distro also made its first public appearance.

In other words: A metric ton of new, Open Source software was released.  Which makes me smile.

Looking to July, there’s quite a few goodies on the docket as well.  Here’s a quick snapshot of what is being worked on and/or planned for the next few weeks (as with everything, this can change… but it’s good to have a plan):

  1. Linux Tycoon 1.x, re-written in App-Make-inator (this was actually planned for June, but had to roll into July as I’ve been adding features to App-Make-inator to make this nicer)
  2. App-Make-inator 13.07
  3. Game-Make-inator 13.07
  4. Linux Tycoon for DOS 1.0
  5. New blocks for Arduino-Make-inator
  6. Radical Comic Designer 4.0
  7. Updates to LunduNUX and LunDOS

If you would like to see additional time placed into your favorite software, or on the feature you want most, you can “Buy Bryan For A Day“.  (This is actually how the Arduino-Make-inator came about.  Someone donated to allow me the time to work on it… and, shazam.  Now we have the Arduino-Make-inator!)


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Linux Tycoon on Ubuntu Touch, Android, iOS… everywhere.

I’m just going to leave this right here.


A few extra details:

  • On Monday, June 24th Wednesday, June 26th Wednesday, July 3rd, Linux Tycoon will be submitted to the Android, iOS and Windows Phone stores.
  • On that same day, Linux Tycoon will be made available for download for Ubuntu Touch and Firefox OS.
  • Also.  On that very same day.  Linux Tycoon will be made available as a web app, playable from any modern browser and just about any platform.
  • Linux Tycoon has been completely re-written in the Free, Open Source HTML5 app building suite, App-Make-inator.
  • Full source code, under the GPL, will be released.  (Joining the source code that is already available for the modern desktop and DOS versions of Linux Tycoon.)

That’s right.  All of that “Linux Distro Simulation And Management Game” goodness.  Free.  And Open Source.  And made possible entirely by donations from the awesome, freedom loving people of the world.

Note: The scheduled launch day of June 24th has been pushed back to July 3rd.  Because… you know… woops.  :)

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Announcing the LunduNUX Linux Distro.

BryanI’ve made my own Linux Distro.

I call it LunduNUX.  Because, well…

Lunduke + Linux = LunduNUX

So, you may be asking yourself why I would do this.  So I made up some bullet points explaining why.

  1. Make it easy to test software integration on various Desktop Environments.
  2. Use the default UI settings (or, at least, close to it) for each Desktop Environment.
  3. Preload it with all the tools I use.  Because I need them.
  4. Loaded up with web browsers.  Lots of them.  To test stuff.
  5. Put on some good wallpaper.  Because that’s nice.
  6. Loaded up with DOS emulation (including LunDOS) working on Linux Tycoon for DOS.  Also for playing games.  Games are fun.
  7. Loaded up with latest versions of all of the Open Source projects that I work on.  Good to have a base reference platform.
  8. It’s got a picture of me when it boots up.  This is important.

LunduNUXBasically it’s my default dev/test environment.  And it’s built with Suse Studio — which means it’ll be easy to keep up to date.

Having this helps…

  • … me setup new machine.
  • … new developers of my Open Source projects get setup quickly.
  • … users of my software to test with a known working environment.
  • … probably something else too.

In other words: I made it for myself.  But you can use it too.

The current version (0.0.3) is definitely a work in progress.  It works dandy, and you could use it just like you could use an openSUSE installation… I’ve just got a bit more I want to add in there.

Download information is over on the, world famous, Download Page.  More general info on the LunduNUX page.

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