With June now behind us, it’s time to look over how things went during the first full month of everything here being Open Source.
The short, short version: Things went pretty awesomely, with a few areas to work on improving during July.
First off – The donation numbers.
During the June time-frame we brought in $2,652 in donations. I have a few thoughts on this number:
- This is pretty amazing. We, as a community, pulled together $2,652 to fund Open Source software (and comics/artwork).
- This is made even more amazing by the fact that we had relatively little press attention during June (this was somewhat on purpose to give us a baseline of donation numbers — what can reasonably be expected without major spikes in media attention).
- Despite that, it does fall quite a bit short of the $5k goal. So there is work to do in July to improve those numbers.
Because transparency is good, here is a break-down of donations day-by-day.
You’ll notice that donations were pretty steady and consistent during the first roughly 1/3 of the time-frame. Then things dropped off a fair bit there in the middle. Then there was a nice spike near the end.
I have a few observations worth noting:
- Donations tend to be a bit erratic, day-to-day. Which was expected (and doesn’t really need to change).
- Donations tend to spike 2 to 3 days after a new release of software.
- Donations tend to spike immediately after posting a video on my YouTube channel.
- People seemed to like the donation perks. But most donations were straight-up donations with no requested perks. (That surprised me a little bit.)
- The first half of the month was dominated by a larger number of smaller donations. Whereas the last part of the month had far less total donations, but with larger dollar amounts.
Obviously there’s some work to do to increase those numbers during July and August… but this is an absolutely excellent start, and a good base to work from.
With the financial stuff out of the way, here’s a quick snapshot of some of what was released during June:
- A new app was born: Arduino-Make-inator. (Visual Arduino programming.)
- Illumination Software Creator 6.0 was released with full support for Android, iOS, PyGTK, HTML5 and Flash.
- App-Make-inator 13.06 was released with a new visual style, animations and a bunch of other goodies.
- The official G+ community was created.
- The LunduNUX Linux Distro made its debut.
- The LunDOS FreeDOS Distro also made its first public appearance.
In other words: A metric ton of new, Open Source software was released. Which makes me smile.
Looking to July, there’s quite a few goodies on the docket as well. Here’s a quick snapshot of what is being worked on and/or planned for the next few weeks (as with everything, this can change… but it’s good to have a plan):
- Linux Tycoon 1.x, re-written in App-Make-inator (this was actually planned for June, but had to roll into July as I’ve been adding features to App-Make-inator to make this nicer)
- App-Make-inator 13.07
- Game-Make-inator 13.07
- Linux Tycoon for DOS 1.0
- New blocks for Arduino-Make-inator
- Radical Comic Designer 4.0
- Updates to LunduNUX and LunDOS
If you would like to see additional time placed into your favorite software, or on the feature you want most, you can “Buy Bryan For A Day“. (This is actually how the Arduino-Make-inator came about. Someone donated to allow me the time to work on it… and, shazam. Now we have the Arduino-Make-inator!)