The apps, games, comics & videos here are supported entirely by donations.
Goal for June:

$0 / $5,000












Open Source. This time… with feeling!

Once.  Long, long ago (aka "last year").  I tried to convert my long-standing (and fairly successful) business from a traditional "Closed Source Shareware" model to an Open Source model.

And I failed.  Tripped.  Wham.  Flat on my face.

But I'm not exactly the type of guy that lets a little something like that stop him.  No sir.  Learn from my mistakes, pick myself up -- and try again.

So, as of today (5 minutes ago, to be exact) my entire business is now, once again... Free.  Free as in beer (no cost) and "Free" as in freedom (source code available under the GPL).  Everything.  Linux Tycoon.  App-Make-inator.  The whole kit and caboodle.

Check the "Apps", "Games" and "Comics" buttons on the left for all the details on what is available.

I've learned some things over the last year -- both about the business of earning a living by making free software, and about myself (what I enjoy and what I am truly good at) -- that has left me confident that I can pull this off.  Here's some details on how I'm approaching this:

Playing To My Strengths

BryanSure.  I make some cool software and such.  But, well, that's really only part of what I "do".

As many of you may know... I like to stick my mug in front of the camera.  And, as it turns out, I'm not completely terrible at that.  So let's incorporate that in the form of a weekly video update over on my YouTube channel.

So what will this weekly video entail?

  • Updates on what is happening that week.  What I'm working on. What releases went out.
  • Updates on funding.  What sort of donations have come in during the week and how well we're doing against the goals that month.
  • Discussion of other Open Source projects that need funding.  Not just my own.
  • Anything else I feel like rambling about.

There's no set schedule (aka "Thursdays at 2:23PM") for this.  Just "once a week".  I will post the videos here, on Lunduke.com, as well as the YouTube channel.  And I'm sure I'll share it out to Twitter and G+ too.  Because that's what I do.

More Than Just Software

Ted128I also make Comic Books and such.  What about those?  Why not make those free too?

Done.  But let's go a step further.

I am going to be releasing the source artwork for Road-Sign Hank and the Aliens (as Inkscape files) and 2299 (as bitmaps) under the Creative Commons.  Keep an eye here for that over the coming days.

Donations

Donations are great.  I've said this before: If every Linux user donated 1 dollar to a project... that would go a long way towards taking care of funding for so many of the Open Source projects we love and use every day.

And, to that end, I am setting an initial donation goal of $5,000 for the month of June.  Some may say that seems like a lot of money.  So allow me to lay out my reasoning for this number:

  • If this was a salary for a full time developer in North America... this would be a very low number.  We're talking entry level wages here.
  • This is less than what I earn in sales when the software is closed source.
  • If only a fraction of the total user base for my software donates a single dollar... this goal will be easy as pie to reach.

As time goes on it may become a good idea to lower or raise this monthly goal.  I'm going to stay flexible here and adjust as needed.

Other Revenue Streams

But what about other various sources of revenue for supporting Open Source software?  Let's do that too.

  • Shirts, Hats, Posters, etc. - Yep.  I'm going to be selling it all.
  • Bounties for features - Want to see a specific new feature faster?  You'll be able to fund it directly.
  • Others? - There are lots of options out there.  From Ad revenue to App Store sales.  I will consider them all.

Leave no stone un-turned, as they say!

I Am Not An Island

There are a large number of, absolutely amazing, Open Source project out there.  And they need funding too.

But that funding tends to be quite elusive.  So let's work to change that.

With that in mind I am putting together a page that lists as many Open Source projects as possible (in alphabetical order so it's easy to find what you're looking for) with direct links to their individual donation pages.

If you have a project that you would like to have included, drop me an email (link at the top of this page).

I am also pondering the notion of having a "Fund Open Source" telethon.  One of those "We stay on camera for 24 hours until we are punch drunk and acting ridiculous" deals to encourage folks to pitch in to one of many Open Source projects out there.  [This is just an idea at this point... no specific plans at this point.]

The point here is to work together, as a community, to make great things.  "A rising tide lifts all boats", as they say.

So.  Here we go.

Holy moly, I am excited.  I've been wanting to do this for some time now... just been waiting until the moment was just right -- and everything was primed for optimum success.  And now is that moment.

There's plenty to do.  I need to some additional projects in source control still (that's a weekend project for sure).  But all of the basics are in place.  You can download everything and donate as you feel appropriate.

Want to get ahold of me?  There are a plethora of links up top for your preferred communication mechanism.

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24-Hour “Pay What You Want” Sale

The sale is over!  But, do not despair!  All is not lost!

You can still save $10 (on any typically $30 purchase) by using the coupon code "LINUX" both at the Lunduke.com store and Theinators.com store.

Which ain't too shabby.

Quick sale.  Because sales are fun.

Pay what you want.

Here's what you get:

The Sale Has Ended!

This could save you like... a billion dollars.  Give or take.

This ends at sundown on Friday.  So... get it while you can.

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Linux Tycoon. Developed in Illumination Software Creator.

I have recently begun porting the game Linux Tycoon over to Illumination Software Creator.

Both because it is fun, and because it shows how astoundingly quick and easy it is to build apps and games with Illumination.

And, as I progress, I am making the project file available to you, licensed under a BSD license.  Basically meaning that you can take the Illumination Software Creator project and modify it or use it in any way you like.

I've currently spent roughly, I'd say, 25 to 30 minutes on this project. (You can download the project file right here, for use with Illumination 6.0 Beta 4 or higher.)  And here's what's working so far.

The main user interface.

The main window is laid out and organized in a way that should translate well for both web and mobile (read: not too wide).  It's a slight change from the desktop version, but only slightly.

LTinISC-UpdateRankDistroRank Updating.

The DistroRank list is updated, at the onset of every new day (once per second), with the data being pulled from a few Dictionary variables.  There is one Dictionary variable for each property of a Distro, with the Key in each Key/Value pair being a number.  In this sense Dictionaries are acting like a normal programming array here.

Actually what you see to the right is the whole thing.  It's really, really simple.

LTinISC-SaveGameGame Saving / Loading

There are also Save and Load game buttons.  Those are completely, fully functional.

That screenshot on the right is the entire "Save Game" functionality.  Here we are using the "Save Dictionary" block which takes a dictionary and saves it to the local storage.  Then we use a "Load Dictionary" block to load the data back in.

As we add more dictionaries to the project, we'll need to add more "Save Dictionary" blocks.  Luckily that takes about 3 seconds.  Give or take a second.

Game Pausing

The game can also be paused and resumed.  Here's a simple tutorial on how to use Timer Blocks this way.

Not much of a game yet.  Needs a few features before it'll really be playable, but it's not far off and already has some cool stuff in it.  (Drag and drop one little blue block and WHAMO you've got a saved game?  That qualifies as cool in any universe.)  You can grab the project file here and the latest version of Illumination Software Creator from the Download Page.  I will post updates to the project as I toss in new features.

And, just for the heck of it, here's the current HTML5 version based on that project.

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Linux Tycoon for DOS interview with Giant Bomb

LinuxTycoon128Just a quick post: Yesterday I did an interview with Giant Bomb about Linux Tycoon for DOS.

And you can listen to the whole thing (about 20 minutes) here.

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The “Lunduke Experimental Artificial Intelligence Terminal” is out

The Lunduke Experimental Artificial Intelligence Terminal (aka "L.E.A.I.T.") is now available for download.

LEAIT2What is LEAIT?  It's a game.  Kind of.  I think.

It is a terminal (that obeys the standard commands you are likely used to, CD, LS, DIR, etc.) that lets you browse your own local file system.

It is also an Artificial Intelligence engine named "Ruby".  Ruby is generally good natured and loves bad jokes.

But then a virus begins to infect your files.  And Ruby begins to loose her mind.

The virus obeys specific rules.

  1. It can only move one directory at a time.
  2. It infects one file, then moves on to the next directory.
  3. It cannot move into directories that contain no files.
  4. There is no way to destroy it.  It must be quarantined.

LEAITIn order to keep Ruby from going totally insane, you must delete your own files.  System files. Pictures of your kids.  Your actual work documents.  (Don't worry.  This is a game, after all.  You aren't actually deleting files off your system.)

Is this a weird game?  Yes.  Yes it is.

It's also a deceptively simple game with a lot of weird stuff hidden in the deepest parts of its twisted little mind.

This first version (which has the version number of "0.7.02.AlphaBravo"), can be downloaded from the Download Page and runs on Linux, Windows and MacOS X.

You can also purchase the game (to unlock everything) for 3 bucks.  Or even less if you buy it with some of my other games and apps.

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